2026
Yahoo Inc.

Overview
Yahoo Games is undergoing a full platform redesign — a refreshed homepage, visual system, and game experience.
As part of that larger effort, I was responsible for designing the player profile: the first time a personal profile has ever existed in Yahoo Games. It gives players a home base to see their gaming identity, track stats and achievements, and connect with friends across Yahoo's catalog.
Role
I designed the end-to-end experience for desktop and mobile Profile experiences. Exploring several information-architecture directions before landing on a layout that balances identity, progression, and social discovery all grounded in the new Games design system so the profile reads as a native part of the evolving platform.
Problem
Players had no dedicated place to see their history, achievements, or friends' activity. The goal was a profile that made a player's gaming life legible at a glance and encouraged them to keep playing and connect with others.
Exploration
I explored multiple directions: a recency- and social-led layout, a uniform game-stats directory, and a combined "spotlight" layout leading with the player's most-played game. Each was prototyped so the team could compare real interactions side by side rather than static comps.
Solution
The final direction opens with a bold, full-color "Most Played" spotlight, celebrating the player's top game. Above an identity card that gathers achievements and follower stats in one place. A friends module pairs a followed list with a Discover tab for finding new people to play with, and a game-statistics view surfaces clear per-game metrics. Hover cards layer in extra context on achievements and friends without crowding the base layout.




